LS 22 Slip Destroys Fields v1.0.0.5

LS 22 Other



LS 22 Slip Destroys Fields v1.0.0.5

In reality, when the tyres of a vehicle spin on the field or on grass, the ground starts to rip up. With this mod, this can now also be simulated in virtual agriculture, so that, for example, grassland has to be reseeded with a weeder, which has a seeder, or the correct tyres have to be used in wet conditions.

Changelog Version 1.0.0.5:
– Fixed a problem where the slip settings were reset when the settings were reopened
– Sinking now destroys the ground (the depth at which the field is destroyed can be set in the game settings)

In the game settings, the strength of the destruction can be selected in order to always get the optimal amount of destruction in every situation, or when playing with mods that influence the tyres (e.g. REA Wheels).
Likewise, you can set whether you want to be warned by a flashing text when the soil is being destroyed.

The following options are available:
– Little
– Medium (recommended)
– Much
– None

– When the ground is destroyed, the status of the respective field changes to ” Cultivated”. This is visually represented by the cultivator texture and particles behind the wheels.
– In the file registerSlipDestroysFields.lua, a tutorial is available for customising the strengths.

Full local multiplayer and dedicated server support

Changelog
Info: If you have edited the mod yourself, you will have to edit it again after an update.

Changelog Version 1.0.0.1:
– Removed unwanted debug text that appeared with additional wheels and slip
– Added particles when the wheel is turned with slip
– Added the ability to set in the game settings whether a flashing text indicates when the soil is being destroyed
– Added a notification that shows when settings have been changed
– Multiplayer problems fixed
– Dedicated server problems fixed
– REA_gui display problems fixed
– General small problems in combination with REA-Mod fixed

Changelog Version 1.0.0.2:
– Dedicated server problems (Lua callstack) fixed. Sorry!
– Description adapted
– Russian translation added
– Fixed problems where the ground outside the field was destroyed

Changelog Version 1.0.0.3:
– Added that in the game settings it can be set whether the edge of the field should also be destroyed or only the areas where there is actually farmland
– Problems with mod “UNIMOG U1200, U1400, U1600” fixed
– Error “has unknown specialization” fixed
– Game does not load with Hof Bergmann Beta Map fixed
– Added that in the game settings it can be set whether every field or only the own field can be destroyed
– Fixed an issue where the ground was not destroyed when driving backwards

Changelog Version 1.0.0.4:
– Stones no longer appear when a wheel slips

Credits:
frvetz
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Why to use Farming Simulator 19 mods | Farming Simulator 22 mods?
Even though Farming Simulator 2019 / Farming Simulator 2022 is a great game, you can make it even more astonishing by installing Farming Simulator 19 mods / Farming Simulator 22 mods. There are plenty of mods for every part of the game so you can change or integrate whatever you like. All the FS 19 mods / FS 22 mods are absolutely costless, so you won’t spend anything trying to change the game according to your own wishes. Our main goal is to keep Farming Simulator 19 / Farming Simulator 22 community happy where everyone has a possibility to implement their ideas and enjoy playing a perfect game. If something looks disturbing, bothers you or maybe you just need to integrate more tools and supplements, simply use FS 2019 mods / FS 2022 mods. Not many games provide an opportunity to change it by individual needs, but Farming Simulator is different. You can do whatever you want just by installing LS 19 mods/ LS22 mods so it’s time for you to take action and fulfill even craziest ideas!



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