LS 22 Production Revamp v1.5.0.4
Production Revamp-Script
Revamp reworks the internal production system, expands it and adds various functions. Revamp itself is the basic script mod, but also independently extends productions with additional comfort functions.
A selection of features:
Automatically available for all productions:
– Automatic line break in recipe display for input and output page (4 ingredients per line).
– A colored display of the recipes makes it easier to see why a production is not producing. Where: white – available, red – not available but required, orange – not available and not required.
– Possibility to buy goods in the production menu for a production for double the market price.
– Priority system: Incoming goods can now be set to different priorities via the production menu and will be distributed based on these priorities. The following applies: Priority 1 is most important and will get the goods first until the warehouse is full. Priority 2 only afterwards, etc. Inputs can also be deactivated, in which case they will not receive any deliveries.
– Only active production lines can be supplied via the distribute mode.
– New output mode available: Sell Directly, Distribute, Outsource (Previously Keep) and Swap In (New). If a production is set to storage, it does not automatically spawn pallets.
– Added manual pallet, bale and wood spawner – All productions with pallet spawner can also manually spawn pallets and bales – via the menu or a trigger.
– Production delivery costs are now reported separately (previously part of production costs).
– Productions that are mission objectives can accept unlimited goods from missions until the mission is completed. Mission goods no longer end up in the production itself during missions.
– Display of the maximum storage quantities and the corresponding units.
– Sort productions alphabetically and filter by active/inactive.
– In the case of productions, it is displayed whether they are running in parallel (II) or distributed (Y).
– Own settings menu.
Must be actively installed in productions:
Recipes:
– Recipes can be created with several equal ingredients in groups (maximum 5).
– Multiple production lines that previously had to be created separately can be combined into one production line.
– Ability to add one or more optional boosters that increase Outgoing Production.
– Boosters can be disabled or reversed for individual goods.
– Display of the real current production depending on the booster. The current booster value is shown in orange brackets after the amount.
– Ability to create recipes via FillTypeCategories.
– Possibility of weather dependent productions.
– Possibility of weather-dependent filling levels.
Depiction:
– Possibility to install displays on productions that can show the current level in the warehouse. Also possible with pure bearings.
– Possibility to display objects depending on the fill level, e.g. pallets in a production warehouse. Also possible with pure bearings.
– Warehouses can also be provided with a spawn script that can be used to spawn bales and pallets.
Other features:
– New FillTypes can be entered via Revamp at existing sales points without actively changing the existing sales points. A separate point of sale is no longer required.
– Hidden productions with autostart function.
– Various setting options for the above functions.
– All fully multiplayer capable.
– Own ingame help that explains the most important features of the mod.
– And much more
A full list of options, installation help and support is available from the Documentation:
This is just the script, the script alone does not change any production recipes! These must be created separately.
Changelog:
(Full changelog can be found in the documentation)
Version 1.5
Bugfixes:
– The selection of seedling palettes now also works in multiplayer
– Various minor bug fixes
New features
– General revision of the code
– Possibility to filter the price overview.
– Possibility to create productions that sell all outputs directly
– Improved display of production times
– Temporary messages in the production overview are displayed in orange
– Possibility to exclude individual production lines from the shared output
– Possibility to create feed mixers with MaizePlus and TerraLife
– Possibility to create recipes with any number of mix groups
Version 1.5.0.1
– Bugfix with hidden productions
Version 1.5.0.2
– Bugfix with automatically selling productions
Version 1.5.0.3
– Update CZ translation
Version 1.5.0.4
– Update RU translation