KYFFHAUSER V1.2 for LS17
Here I introduce you to my Map Kyffhäuser. Today or this time without wackel80.
Version 1.2
Collision of the map adjusted
Sawmill 1 and 2 less storage for wood chips (50000)
At the bakery and sawmill 2, trees are taken to the earth
Rye, oats and hops are now also on sale
Fields adapted (now no more field should go to the street)
DirtArea in the animals was adapted
3 further water expenditures
Beer and bread pallets are now stackable
Farm storage (chopped material and wood chips are now in the right place)
In the case of a grain train, hops, oats, rye, sunflowers, wheat, barley, soybeans, maize, rapeseed and woodchips are now available for sale (money is given after about 2min REAL TIME on hand)
BGA and cow silo for silage has been adapted
The main points of the:
V 1.0
Court:
Hofsilo for tilting the fruit for:
Wheat, barley,
Rape seed, soybeans,
Corn, sunflowers,
Rye, oats, hops (NEW)
500000l per fruit
A warehouse for:
Potatoes, sugar beet,
Wood chips, Sawn timber,
Straw, grass, hay
500000l per fruit
Stock in the animals for:
Mixed feed, pig feed
500000l per fruit
Sales offices:
BGA
Windmill
Cereals storage
Outdoor swimming pool
Heating plant
hotel
port
spinning
Grain train
Forest house
Sawmill
Milkworks
Production:
brewery
Runs on the factory script
Product: Beer (NEW)
Pallets must be filled with e.g. Wheel loaders loaded / collected
Sale at the hotel
bakery
Runs on the factory script
Product: Bread (NEW)
Pallets must be filled with e.g. Wheel loaders loaded / collected
Sale at the hotel
Waterworks
Runs on the factory script
Product 1: Water
Product 2: Mist
Sawmill
Product 1: Wood chips
Product 2: Wooden pallets
Pallets must be filled with e.g. Wheel loaders loaded / collected
Sale takes place at the grain train
Shop:
Opening hours are 8 am – 8 pm
Sawmill
A warehouse for:
Wood chips
500000l per fruit
Train can be sent as in LS15
Forest:
With more than 25000 trees
Milk:
Milchtrigger was installed, so the milk can be collected from the cows and sold at the dairy factory
Others:
Courtyard, Tierhof, BGA -Light is activated via a switch, as well:
Every dwelling,
Large court camp,
Cowshed,
Pigsty
What will come in the next versions:
-choppedStraw
-more new fruits
Production for:
-H milk
-Quark
-Yogurt
-Cheese
-Schranken with function at the railway transition
Required mods:
Kotte Universal Pack
The mods are only an example of me or which I myself use, who wants to use other mods can do this gladly.
If I have forgotten something important, I’ll do it.
T0mm3s