FS19 HoT Animated Object Extend v1.0.3
Exit to the gates was earlier
HoT tools
Version 1.0.3
HoT Animated Object Extend / script / Animated Object Extend.lua: 72: attempt to call method ‘getActiveFarm’ (a nil value) – bug fixed
presents
HoT AnimatedObject Extend
One must have ideas;) and a Scripter (thanks goes clearly to [HoT] derElky
Getting off the gate was yesterday
You already know that
but that’s the way it is today
This is just the script, just put it in the mods folder and make the following entry for the corresponding goal in animated objects:
<autoOpen use = “true” />
Have fun with this script
that wishes
HoT online team