CITY FROM VASZICS V1.3 FS 2017

LS 17 Maps



CITY FROM VASZICS V1.3 FS 2017

Guide
City from Vaszics 1.3

Changes to version 1.2:
Creation of trout farms, caviar and fishmeal production facilities as well as a frozen fish storage facility in the north along the sea.
Establishment of a morgue in the city and in the harbor.
Redesign some road sections.
PDA alignment.
Smaller landscaping.

Changes to version 1.1:
Unlike in the past, in case of a new game, each field is owned by grass 1.
For a new game, defaultVehicles new defaultVehicles are the standard standard. This requires the modes in the defaultVehicles / new / Necessary machines and modes directory.
Installing a new forest in its old place.
Smaller transformation of the WOODTRANS area. Move location points.
Creation of a greenhouse complex (palletized strawberry, raspberry, redcurrants).
Create temporary storage (pallid strawberry, raspberry, redcurrants).
Creation of grain storage and water storage facilities at greenhouses.
Creation of a pallet box manufacturing plant.
Construction of a pallet box with a temporary storage.
Establishment of a new milk processing plant (pallid fruit yogurt, kefir, condensed milk, butter).
Designation of the points of sale of pallets (box, strawberry, raspberry, redcurrants, fruit yogurt, kefir, condensed milk, butter).
Redesign some road sections.
PDA alignment.
Smaller landscaping.
Removing floating and unnecessary objects,
Revision of the filling and draining volumes of production plants, mostly by raising them.
Updating factory information board.
Add HolmerTerraDosT4_40_HR20 to the modes.
Creating CaseIH3162Cutter90ftCOMBI Cutting Head, Adding to Modes.
Google Fordító cégeknek:Fordítói EszközökWebhelyfordító
A Google Fordító névjegyeKözösségMobil

Changes to version 1.1:
Remove the thick old tree from the map.
New players can choose from two options (new defaultVehicles). One is to choose the With installed forest directory with an installed forest, selecting the Without installed forest directory only tree logs in the forest, the forest is not installed. For old players, the forest must be reinstalled.
The above solution was born because the original forest contained thick trees, which can be cut off with the LS17_Ponsse_Mammut_Scorpion_V1_DonMaxxus machine in the Proposed machines and modes directory, but because of the easier handling, I replaced the trees in the woods. Thick trees along the roads can be cut with the aforementioned machine.
Install a pallet factory right next to the forest.
Point of sale of pallets (Ship storage).
Creating an Egg Farm in the southwestern part of the map. The farm stands for chicken and Wrapping.
Eggs and Boxed Selling Points (BuffaloGrill, Airport, Pub, Ship Storage, City)
Building construction south of the city, on the other side of the highway. It is also a reception place.
Transform the strawberries on a pallet of a strawberry farm.
Supplement to the factory information board.
Align the city and village routes to the route system.
Improving the soil fault in Vehicle shop.
The foreign object has been removed from the number field.

Update your PDA
In the proposed package, the FS17_Claas_Lexion700 combine discharge speed has been increased, adjusted to the storage capacity.
Two new machines are included among the proposed machines: the LS17_Ponsse_Mammut_Scorpion_V1_DonMaxxus and the PonsseErgo woodcutter and cutting machine.
YY_PineTree_BasicSet mode is the recommended mode, unless someone chooses With installed forest because it is mandatory.
The map is 4x
Key data
Factory
Cannery (SaladMix, Coleslaw), Cake Factory, Yogurt Factory, Refinery, Bakery, Hmilk, Distillery, Sawmill, Sand, Sugar Factory, Compost Master, Plum Garden, Cherry Garden, Mill, OilMills, Potato Center, Reibekuchen, , Weberei, Fermenting Silo, Dryer, Forage Factory, PigFood factory
Store
Airport, Buffalo Grill, Bale Storage, Building Market, Pub, City, Citrix Grain, Farmshop, Fuel Sales, GrainMill, GrainTrans, Horse stable, Manure processing, Port of grainmill, PowerPlant
Fruits
Wheat, barley, rape, oat, hops, spelled, sugarBeet, potato, onion, carrot, lettuce, grass_windrow, straw, dryGrass_windrow, chaff, silage, forage, pigFood, compost, woodChips, Beer, bread, hmilk, sugar, flour, cake, cherry, plum, saladMix, yogurt, cabbage, redCabbage, cookingOil, coleslaw, reibekuchen, steamedPotato, washedPotato, strawberry, stoffrolleMK
Larger objects
Port, Railway station, Airport, City, Villages, Tunnel systems, lighthuse, radio tower, transport systems

Number of fields 17
Field 1-2-3-4 is owned by grass 1.
The map can also work with trained trains. To do this, the contents of the attached train / new directory must be copied to the correct location of the original FS17 program (it is recommended to copy it from the original library before copying).
C: Program Files Farming Simulator 17 Farming Simulator 17 data vehicles train
In this case, a trained and otherwise formulated train fitting will be run.
The power and volume of some machines and equipment I use and suggested for the map have been changed. It is only recommended to use these devices, of course everyone uses whatever equipment you want.
I have attached the basic equipment I have proposed to the map (defaultVehicles new Machines and modes required directory). In this case, the defaultVehicles.xml file must be replaced in the map.
The Proposed machines and modes directory contains the methods that can greatly help the game.
Growth rate has been accelerated for arable crops.
You can personalize it according to your preference in the growthControl.lua file in FS17_GrowthControl mode by changing the current values.

Growthcontrol.maxnumfruits = 20;
growthcontrol.fruitnames = {[0] = “wheat” [1] = “grass” [2] = “rape”, [3] = ‘barley’ [4] = “maize” [5] = ‘ Not used “, [6] =” potato “, [7] =” sugarBeet “, [8] =” sunflower “, [9] =” soybean “, [10] =” oilseedRadish ” “[12] =” spelled “[13] =” oat “[14] =” rye, “[15] =” hops “[16] =” redCabbage “[17] =” onion ” [18] = “carrot” [19] = “lettuce”, [20] = “cabbage”};
growthcontrol.growthhours = {[0] = 3, [1] = 0.1 [2] = 3, [3] = 3, [4] = 3 [5] = 0, [6] = 3, [7] = 3, [8] = 3, [9] = 3, [10] = 3, [11] = 3, [12] = 3, [13] = 3, [14] = 3, [15] = 3 [16] = 3, [17] = 3, [18] = 3, [19] = 3, [20] = 3};
If you want the factory setting, you can delete the FS17_GrowthControl mode from the MOD directory.

Good game!

Credits:
Vaszics

1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)


Why to use Farming Simulator 19 mods | Farming Simulator 22 mods?
Even though Farming Simulator 2019 / Farming Simulator 2022 is a great game, you can make it even more astonishing by installing Farming Simulator 19 mods / Farming Simulator 22 mods. There are plenty of mods for every part of the game so you can change or integrate whatever you like. All the FS 19 mods / FS 22 mods are absolutely costless, so you won’t spend anything trying to change the game according to your own wishes. Our main goal is to keep Farming Simulator 19 / Farming Simulator 22 community happy where everyone has a possibility to implement their ideas and enjoy playing a perfect game. If something looks disturbing, bothers you or maybe you just need to integrate more tools and supplements, simply use FS 2019 mods / FS 2022 mods. Not many games provide an opportunity to change it by individual needs, but Farming Simulator is different. You can do whatever you want just by installing LS 19 mods/ LS22 mods so it’s time for you to take action and fulfill even craziest ideas!



You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *